On August 29, 2013, the game's servers were shut down. FusionFall used the Unity engine as its client technology basis.įor the first year, the full game required a subscription free accounts could only access a portion of the content. The game took place within an amalgamation of Cartoon Network settings including characters and locations from established shows as well as some unique additions, following a science fiction genre. Massively multiplayer online role-playing game, third-person shooterĬartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and South Korean studio Grigon Entertainment and released on January 14, 2009.
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